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 Post subject: CrowsBeak's tracks-Quick Question??
PostPosted: Fri Apr 16, 2010 3:02 am 
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Here are links to all my tracks in my youtube channel. Uploading new ones every few days. I will update this thread every time a new tracks is available. Check em out, tell me what you think. Good, bad, i'm open for constructive criticism. Feel free to send me a friend request if you want to try them out. My friends list is filling up quickly, so if its full send me a msg and i will add you asap. If you get deleted, just keep an eye on this thread or my youtube channel to see when new tracks r out and msg me back and i will re-add you. Hope you like my tracks!!

Japanimation-Medium diff. (3OL) http://www.youtube.com/watch?v=0VwinIibEsk&playnext=1&videos=19918uXBr9s&feature=recentu

Struktura.50-Med diff. http://www.youtube.com/watch?v=HjMPdJkcSaA&feature=channel

Alter-Hard diff.(3x3)http://www.youtube.com/watch?v=q9xilfm3LPU

High Maintenance-Extreme diff.(3x3)http://www.youtube.com/watch?v=Z5ZFw13xHnY
Low Maintenance-Hard diff.(Same track, easier version)

Demonora-Extreme diff.(Boss level)http://www.youtube.com/watch?v=pngooqU4p-E

Struktura-Extreme diff.http://www.youtube.com/watch?v=RNZzS4XEgb8

Tribal Ink-Easy diff. http://www.youtube.com/watch?v=1UyPdzfvnyM

Space Odyssey-Beginner diff. http://www.youtube.com/watch?v=MQRiBnRBi40&feature=channel

Space Odyssey2-Easy diff.http://www.youtube.com/watch?v=2tUSdoRwNuY

Space Odyssey3-Medium diff.http://www.youtube.com/watch?v=AxWn4uuFStM

Space Odyssey 4-Hard diff.http://www.youtube.com/watch?v=dliZ31XAOx8&feature=channel

Space Odyssey5-Extreme diff.(alt. ending)http://www.youtube.com/watch?v=zWwwQJrB6iM&feature=channel

Stowaway-Hard diff. http://www.youtube.com/watch?v=RyfglJV2Zgc

Subconscious Slumber-Medium diff. http://www.youtube.com/watch?v=3G8wD3nD3BE&feature=channel

Stupid Zombies- Hard diff. http://www.youtube.com/watch?v=zMjB0vZ_kcU&feature=channel(revised)

Broken Time- Extreme diff. http://www.youtube.com/watch?v=BAz2uVtEOco&feature=channel(this track has been deleted, due to too many problems)

Retaliation- Easy diff. http://www.youtube.com/watch?v=osREauck19o&feature=channel

Subway- Medium diff. http://www.youtube.com/watch?v=-lH7RMN1l5M&feature=channel

Aviator- Medium diff. http://www.youtube.com/watch?v=TFEj63_kNxo&feature=channel(revised)

FreakShow- Hard diff. http://www.youtube.com/watch?v=AanaJSNx7YQ&feature=channel(revised)

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Last edited by CrowsBeak on Thu Aug 26, 2010 9:47 pm, edited 23 times in total.

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 Post subject: Re: CrowsBeak's custom tracks!!!
PostPosted: Fri Apr 16, 2010 7:02 am 
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Glad to see your tracks published here man, great stuff :D

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 Post subject: Re: CrowsBeak's custom tracks!!!
PostPosted: Fri Apr 16, 2010 12:14 pm 
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Some quality stuff in the videos there.
I wont say they are the prettyest tracks I've seen, but some of the concepts are Ace and I'd love to give em a go.
The concepr for Stowaway should be included in the game IMO! I tried to make one like this with a stampeed of bulls, but got so much lag, it was unplayable.
I've sent you a F/R to try them out when I'm back off hols.

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 Post subject: Re: CrowsBeak's custom tracks!!!
PostPosted: Fri Apr 16, 2010 1:14 pm 
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Hi crow good ta see you here, tracks are cool really nice themes.the train that came at me on subway is my favorite, had to go and change my shorts after that :) i really did jump outta my skin, keep the tracks coming!


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 Post subject: Re: CrowsBeak's custom tracks!!!
PostPosted: Fri Apr 16, 2010 10:45 pm 
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:D

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Last edited by CrowsBeak on Thu Apr 22, 2010 12:25 pm, edited 1 time in total.

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 Post subject: Re: CrowsBeak's custom tracks!!!
PostPosted: Fri Apr 16, 2010 11:18 pm 
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Jonofthejungle wrote:
Some quality stuff in the videos there.
I wont say they are the prettyest tracks I've seen, but some of the concepts are Ace and I'd love to give em a go.
The concepr for Stowaway should be included in the game IMO! I tried to make one like this with a stampeed of bulls, but got so much lag, it was unplayable.
I've sent you a F/R to try them out when I'm back off hols.


Yeah originally i was going to have a section where you actually went into the train cars themselves, kinda like in my subway track, and you would jump from one car to the next, but i had to make them really big to fit the camera in and after just one car it was already laggin, so i had to scrap it. :( i had done 4 betas before it was all said and done.

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 Post subject: Re: CrowsBeak's custom tracks-Like nothing you've ever seen!!!
PostPosted: Thu Apr 29, 2010 9:32 pm 
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space odyssey 4 and 5 are done and up!!!

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 Post subject: Re: CrowsBeak's custom tracks!!!
PostPosted: Thu Apr 29, 2010 10:10 pm 
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CrowsBeak wrote:
Yeah originally i was going to have a section where you actually went into the train cars themselves, kinda like in my subway track, and you would jump from one car to the next, but i had to make them really big to fit the camera in and after just one car it was already laggin, so i had to scrap it. :( i had done 4 betas before it was all said and done.


I've left a comment on youtube about this but, I said that I was going to do this idea also. Really goes to show you that you should do your ideas when you first think of them or people will think you stole them xD lol

Amazing job man! Going to get vids of your tracks by this weekend :D

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 Post subject: Re: CrowsBeak's custom tracks-Like nothing you've ever seen!!!
PostPosted: Thu Apr 29, 2010 10:14 pm 
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Nice tracks!! Just to let you know I got your gamertag from here, but I will stop with the friend requests as it seems I am getting declined every time I request from ya. Good job and awesome work!!!


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 Post subject: Re: CrowsBeak's custom tracks-Like nothing you've ever seen!!!
PostPosted: Fri Apr 30, 2010 12:27 am 
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Great job Crows! Space Oddysey Series are an awesome tracks, And your other tracks are cool too, Especially, stupid Zombies is very funny. :mrgreen:
Waiting ansious your new Space Oddysey track..... :wink:

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 Post subject: Re: CrowsBeak's custom tracks-Like nothing you've ever seen!!!
PostPosted: Fri Apr 30, 2010 2:21 am 
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the tracks aren't really my style but some of the visuals are insane in these tracks though. the opening for the space ones is so sick reminded me of aliens when they're landing through the solar winds and planetary storm, these intros made my eyes pop out good job crows

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 Post subject: Re: CrowsBeak's custom tracks-Like nothing you've ever seen!!!
PostPosted: Fri Apr 30, 2010 4:21 am 
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matt5066 wrote:
Nice tracks!! Just to let you know I got your gamertag from here, but I will stop with the friend requests as it seems I am getting declined every time I request from ya. Good job and awesome work!!!


Thanks alot man! Yeah i had no idea who you were. You would never reply to any msgs i sent you. Send me another one man and i'll add u.

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 Post subject: Re: CrowsBeak's custom tracks-Like nothing you've ever seen!!!
PostPosted: Fri Apr 30, 2010 5:01 am 
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@jarr3tt88... yeah i know how you feel, storcken has recently done some tracks that i was going to do, just hadn't gotten to em yet. Like his underwater one and the haunted house one. I guess it's still cool to do the same type theme or whatever as long as it's different and u have your own style in it. Just look at 1 bit type tracks, yeah it's been done before but everyone of em are awsome.

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 Post subject: Re: CrowsBeak's custom tracks-Like nothing you've ever seen!!!
PostPosted: Tue May 04, 2010 12:29 am 
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You've got some cinematic tracks. The continuity between the Space Odysseys is cool, they kind of remind me of Aliens... Those lander intros are absolutely nuts!

I'm partial to the critters skittering around S.O.5, especially the first one popping out of the lair... and that lava claw-ramp is great. :shock: :D


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 Post subject: Re: CrowsBeak's custom tracks-Like nothing you've ever seen!!!
PostPosted: Thu May 06, 2010 6:16 am 
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I'm fixing alot of issues/problems/cosmetics/medal times, in alot of my tracks.

FreakShow and Aviator have undergone huge overhauls.

There is no longer any lag in FreakShow, all light problems are fixed, and is more consistant and fluid overall.

Aviator is almost a new track. The difficulty has been drastically reduced due to more consistant physics. The initial take off is completely controlable now and no loner requires luck. It still takes a little practice but is much much more consistant and 100 times easier to land. No more dodgy camera angles, the elevators are much improved and always reliable now, depending your not sticking your tires on the rails, but that is up to the rider. No more lag or lighting problems.

Medal times are being tweaked on most tracks. I'm not one to really get platinums and stuff but I realize that many of you are. So I'm going back through to make sure they are realisticly achieveable, but challenging.

Thank you to all players who played and gave feed back.I Wouldn't have put in the time to fix all of these things and want to make better tracks without people wanting to play or enjoy my tracks.

If you like the changes or if you have any existing issues with the revamps or any of my other tracks, please let me know. There is no point in making the tracks if people don't enjoy playing them.


Thanks again, and I hope you like them!!!

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 Post subject: Re: CrowsBeak's tracks-Aviator, FreakShow, StupidZombies-Revised
PostPosted: Fri May 07, 2010 3:47 am 
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Stupid Zombies has been revised. It no longer lags or has zombies that get in your way inconsistantly. There are alot less moving zombies but more obstacles and decor. It's more of a legit track now rather than just displaying self moving zombies. The difficulty has also been upped to Hard.

Subway's medal times have been changed for a little more challenge.

Space Odyssey 2's lag has been reduced. I couldn't totally get rid of it but it doesn't last as long.

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 Post subject: Re: CrowsBeak's tracks-New -Tribal Ink--
PostPosted: Sun May 09, 2010 3:51 am 
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New track up Tribal Ink. 1bit style look, tattoo themed. fast easy track with good flow. platinum should pose abit of a challenge

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 Post subject: Re: CrowsBeak's tracks-New -Tribal Ink--
PostPosted: Sun May 09, 2010 5:41 am 
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I'm really enjoying Tribal Ink, it's a fun line to run and has a cool look to it. :D Great job on the updates of you're older stuff, the rides are much improved across the board (the way those zombies move is slightly creepy :lol: ). It was time well spent.


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 Post subject: Re: CrowsBeak's tracks-New -Tribal Ink--
PostPosted: Sun May 09, 2010 6:29 am 
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grimm wrote:
I'm really enjoying Tribal Ink, it's a fun line to run and has a cool look to it. :D Great job on the updates of you're older stuff, the rides are much improved across the board (the way those zombies move is slightly creepy :lol: ). It was time well spent.


Thanks alot grimm. I'm glad you like it. I appreciate you taking time to play the revisions. I should have made them right the first time. I just got caught up in pumpin out alot of tracks, and lost sight of the important parts, fun and functionality.

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 Post subject: Re: CrowsBeak's tracks--New --Struktura--5-11
PostPosted: Tue May 11, 2010 10:21 pm 
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New track is up Struktura

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 Post subject: Re: CrowsBeak's tracks-New-Demonora-Boss lvl--5-21
PostPosted: Fri May 21, 2010 9:41 am 
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My boss level is complete, muuhuwahahaha!!! after 60+ hours :shock: it's finally finished, whew!

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 Post subject: Re: CrowsBeak's tracks-New-Demonora-Boss lvl--5-21
PostPosted: Fri May 21, 2010 12:00 pm 
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dose of the crabs :P

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 Post subject: Re: CrowsBeak's tracks-New-Demonora-Boss lvl--5-21
PostPosted: Fri May 21, 2010 12:06 pm 
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boris wrote:
dose of the crabs :P


Whats that mean :?:

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 Post subject: Re: CrowsBeak's tracks-New-Demonora-Boss lvl--5-21
PostPosted: Mon Jun 07, 2010 7:05 am 
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hi!

i really like your tracks, because again there is a unique style.
tribal ink is for me the best bit-theme track. i'm not really into those 1 bit tracks, but that one rocks!

i didn't check all of your stuff i downloaded, i know that i will, but the space odyssey is amazing!! i saw it on youtube, now i played it for the first time and i'm really impressed! i know how much work a track can be - i better don't ask, how long the complete odyssey took.

hope there will be more!


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 Post subject: Re: CrowsBeak's tracks-New-Demonora-Boss lvl--5-21
PostPosted: Tue Jun 08, 2010 12:22 pm 
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Crowsbeak is definitely one of the most imaginative track makers out there.
Amazing visuals and ideas on his tracks.
The 'stop the express' style train challenge is a cracker of an idea very well executed.
Space Oddyssey is a visual feast.
Who doesn't like Zombies ? So Zombies that move is pure win.
The little Retaliation warfare track is great fun to watch.
Aviator, Subway and Freakshow are strong challenging tracks with brilliant detail.
Demonara is the most lavish end of level Boss I've ever seen on Trials. Wow! But it is very tough.

Great stuff Crowsbeak.

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 Post subject: Re: CrowsBeak's tracks-New-Demonora-Boss lvl--5-21
PostPosted: Tue Jun 08, 2010 1:35 pm 
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DrittesAuge wrote:
hi!

i really like your tracks, because again there is a unique style.
tribal ink is for me the best bit-theme track. i'm not really into those 1 bit tracks, but that one rocks!

i didn't check all of your stuff i downloaded, i know that i will, but the space odyssey is amazing!! i saw it on youtube, now i played it for the first time and i'm really impressed! i know how much work a track can be - i better don't ask, how long the complete odyssey took.

hope there will be more!


Thanks alot Dritte! Yeah the odyssey series has taken quite abit of time and it still isn't done yet :lol:

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Crowsbeak is definitely one of the most imaginative track makers out there.
Amazing visuals and ideas on his tracks.
The 'stop the express' style train challenge is a cracker of an idea very well executed.
Space Oddyssey is a visual feast.
Who doesn't like Zombies ? So Zombies that move is pure win.
The little Retaliation warfare track is great fun to watch.
Aviator, Subway and Freakshow are strong challenging tracks with brilliant detail.
Demonara is the most lavish end of level Boss I've ever seen on Trials. Wow! But it is very tough.

Great stuff Crowsbeak.


Wow. It's always really nice to be considered with some of the best guys out there and it has become a pretty big pool. Thank you very much for the kind and motivating words. I'm really glad you like them. Thats the whole reason I make the tracks, so it's awsome to know that peaople are enjoying them and appreciating the time put it in.

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 Post subject: Re: CrowsBeak's tracks-New-High Maintenance-3x3---6/08/10---
PostPosted: Tue Jun 08, 2010 5:37 pm 
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ah yes the track tester o mine :lol: youre tracks are amazin man

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 Post subject: Re: CrowsBeak's tracks-New-High Maintenance-3x3---6/08/10---
PostPosted: Wed Jun 09, 2010 3:09 am 
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That's some detailed work on the 3x3 Crow, it looks awesome! Really creative use of the available bits. I'm digging the way that coin ramp flips out of the way at the start. I don't even want to think about what it took to get that paddle-wheel working! :lol:


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 Post subject: Re: CrowsBeak's tracks-New-High Maintenance-3x3---6/08/10---
PostPosted: Mon Jun 14, 2010 10:01 am 
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thanx guys!!

grimm wrote:
That's some detailed work on the 3x3 Crow, it looks awesome! Really creative use of the available bits. I'm digging the way that coin ramp flips out of the way at the start. I don't even want to think about what it took to get that paddle-wheel working! :lol:


Dude that paddle wheel was a huge pain in the ass!!!!! When I built it in the beginning I had to make sure it was possible. Then I would add more to the line or background and it wouldn't work right anymore. I would have to tweak the force rotations, use a slow, use a med, use two slow, use med with angular dampners, linear dampners,not enough dampners, too many, uuggghhhhh!!!!!! It got tweaked so many times it isn't funny. I was still really concerned when I had shared it with how it would go over with people, because i couldn't get it to work the way I had it working in the beginning. It changed speeds and wasn't as easy. It did change speeds consistantly and worked though. So after some feedback from others on it, I decided to share it the way it was.

And a special thnx btw to those of you who tested it out and gave feedback(mainly Starboy Chad for his insight)

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 Post subject: Re: CrowsBeak's tracks-New-High Maintenance-3x3---6/08/10---
PostPosted: Mon Jun 21, 2010 8:15 am 
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Put up an easier version of the 3x3--"Low Maintenance"

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